﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.Rendering.TextureDimension
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngine.Rendering
{
  /// <summary>
  ///   <para>Texture "dimension" (type).</para>
  /// </summary>
  public enum TextureDimension
  {
    /// <summary>
    ///   <para>Texture type is not initialized or unknown.</para>
    /// </summary>
    Unknown = -1, // 0xFFFFFFFF
    /// <summary>
    ///   <para>No texture is assigned.</para>
    /// </summary>
    None = 0,
    /// <summary>
    ///   <para>Any texture type.</para>
    /// </summary>
    Any = 1,
    /// <summary>
    ///   <para>2D texture (Texture2D).</para>
    /// </summary>
    Tex2D = 2,
    /// <summary>
    ///   <para>3D volume texture (Texture3D).</para>
    /// </summary>
    Tex3D = 3,
    /// <summary>
    ///   <para>Cubemap texture.</para>
    /// </summary>
    Cube = 4,
    /// <summary>
    ///   <para>2D array texture (Texture2DArray).</para>
    /// </summary>
    Tex2DArray = 5,
    /// <summary>
    ///   <para>Cubemap array texture (CubemapArray).</para>
    /// </summary>
    CubeArray = 6,
  }
}
